Build Log

--------------------Configuration: terrain6 - Win32 Debug--------------------

Command Lines

Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP1BE.tmp" with contents [ /nologo /MTd /Gm /GX /Zi /Od /I "..\chap7" /I "..\glut-3.7\include" /I "..\..\glut-3.7\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"Debug/TERRAIN6.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c "D:\openGL\Chap10\TERRAIN6\bitmap.c" "D:\openGL\Chap10\TERRAIN6\terrain6.c" "D:\openGL\Chap10\TERRAIN6\texture.c" ] Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP1BE.tmp" Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP1BF.tmp" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"Debug/terrain6.pdb" /debug /machine:I386 /out:"terrain6.exe" /pdbtype:sept /libpath:"..\glut-3.7\Debug" .\Debug\bitmap.obj .\Debug\terrain6.obj .\Debug\texture.obj ] Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP1BF.tmp"

Output Window

Compiling... bitmap.c terrain6.c texture.c Linking...

Results

terrain6.exe - 0 error(s), 0 warning(s)